- Total War Rome 3
- Rome Total War Cheat Codes Pc
- Total War Rome 2 Cheat Codes
- Rome Total War 2 Cheats Codes
Awards | Changelog | Cheats | Codes Codex | Compatibility | Covers | Credits | DLC | Help Localization | Manifest | Modding | Patches | Ratings Reviews | Screenshots | Soundtrack Videos | Walkthrough | |
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Achievements GOG | In-Game | Origin | PlayStation Trophies | Retro Steam | Xbox Live |
How do I enter cheats in ROME: Total War? You can enter cheats in the ROME Shell to grant your faction more money or other perks. To activate the ROME Shell, tap and hold in the top left and right corners of the screen simultaneously. The ROME Shell and your device's keyboard will appear. Enter a cheat code (see below), then press the Done key. The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, tricks, and secrets for Rome: Total War - Barbarian Invasion for PC. All cheats for Rome: Total War. Added: Jan 25th 2005. Press during game play to display the console window. Then, enter one of the following codes to activate the corresponding cheat function: gamestop or bestbuy - 10% cheaper units in campaign mode oliphaunt - 40% bigger elephants in campaign mode.
This page is for Rome: Total War cheats and unlockables.
- 1Cheat Codes
- 2Glitches
Console Codes[edit | edit source]
Press the tilde (~) key and enter these codes to use them. All codes are case sensitive. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will likely to not work. All codes have a limited use if you are using patch 1.2 or lower. If you use patch 1.3 or higher you may have infinte uses. If you have patch 1.2 and wish to use a specific code again you need to exit the program and restart it.
- (cheat)
- (effect)
- create_unit 'settlement/captain/general' 'unit id' 'amount' 'experience' 'weapon type' 'armor type'
- Allows you to create any unit you want that your faction can use. You can make a max amount of 5 units, 9 experience, 3 armor/weapon.
- give_trait 'character' 'trait' 'level number'
- Allows you to give any trait your faction can have to a specific general.
- process_cq 'settlement name'
- Anything in the city's building queue will be built automatically.
- add_population 'settlement name' 'amount'
- Allows you to give a city more population automatically. Max amount is 4000.
- add_money 'amount'
- Gives you the specific amount of denarii you want. Max amount of 40000.
- toggle_fow
- Toggles on or off the fog of war. You can see the whole world map when inputted.
- auto_win 'attacker/defender'
- When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto resolve button. Automatically wins.
Total War Rome 3
Editable Files[edit | edit source]
There are some features you can add or edit by going to your Rome Total War folder. (Default: C:Program FilesActivisionRome - Total War). Click on the word document named Preference.
- (Editable)
- (How to change)
- Change the User Interface
- Next to the words MINIMAL_UI change FALSE to TRUE
- Change Unit Size
- Next to the words UNIT_SIZE change the number to either 20(Small), 40(Normal), 80(Large), or 160(Huge)
- Remove Unit Banners
- Next to the words SHOW_BANNERS change TRUE to FALSE
- Remove the Auto Save
- Next to the words AUTO_SAVE change TRUE to FALSE
- Remove Cutscenes
- Next to the words EVENT_CUTSCENES change TRUE to FALSE
- Unrestricted Camera
- Next to the words RESTRICT_CAMERA change TRUE to FALSE
- Unlimited Ammo
- Next to the words LIMITED_AMMO change TRUE to FALSE
- Turn off Fog of War
- Next to the words FOG_OF_WAR change TRUE to FALSE
- Remove Fatigue
- Next to the word FATIGUE change TRUE to FALSE
- Subtitles
- Next to the word SUBTITLES change FALSE to TRUE
- Remove Morale
- Next to the word MORALE change TRUE to FALSE
- Widescreen
- Next to the words USE_WIDESCREEN change FALSE to TRUE
- Skip the Prologue
- Next to the words FIRST_TIME_PLAY change TRUE to FALSE
- Turn off the Advisor
- Next to the words MUTE_ADVISOR change FALSE to TRUE, and next to BLIND_ADVISOR change FALSE to TRUE
- Turn off Unit Arrow Markers
- Next to the words DISABLE_ARROW_MARKERS change FALSE to TRUE
Rome Total War Cheat Codes Pc
Stop other factions from moving[edit | edit source]
Total War Rome 2 Cheat Codes
After you end your turn it shifts through the other factions movements. If you save during the turn of another faction and then load, that faction will go through the rest of the turn without moving armys/navys or attacking.
Unlock all factions[edit | edit source]
Run or go to <your directory>Dataworldmapscampaignimperial_campaigndescr_strat.txt then you will see a list of the nations you can use in the beginning the end unlockable ones and the non playables. cut and paste the unplayable factions to the unlockable nations. then save it and close it. now you need to complete a campaign mode and all of the factions will be unlocked.
Alternatively, you can cut and paste all the unlockable and unplayable nations into the playable nations list, to render all the nations playable without completing the campaign mode first.*
While playing the game, press ~ to display the console window. Then, enter one of the following codes to activate the corresponding cheat function:
Result | Cheat Code |
Increase money by 20,000 [Note] | add_money 20000 |
10% cheaper units in campaign mode | gamestop or bestbuy |
40% bigger elephants in campaign mode | oliphaunt |
Walls fall down in siege in battle map mode | jericho |
Add population to indicated city | add_population [city name] [number] |
Toggle fog of war | toggle_fow |
Give character the trait at indicated level | give_trait [character] [trait] [number] |
Complete all building in construction queue; can only be used once | process_cq [city name] |
Complete all military units in recruitment queue; can only be used once | process_rq [city name] |
Display help for desired command | [command]? |
Attacker or defender automatically wins next auto resolved battle | auto_win [attacker|defender] |
Creates a unit in the selected settlement or characters army with the stats you input | create_unit [settlement or character] [unit ID] [amount] [exp or armor or weapon] |
Lists all traits | list_traits |
Move indicated character to desired coordinates | move_character [name] [x,y] |
Give points for indicated character's trait | give_trait_points [character] [trait] [number] |
Force opponent to accept diplomatic proposal | force_diplomacy [accept|decline|off] |
General invincibile in combat | invulnerable_general [character] |
Changes date | date [year] |
Kill indicated character | kill_character [character] |
Change season | season [summer|winter] |
Capture indicated city | capture_settlement [city name] |
Toggle strategy map coastline display | toggle_coastlines |
Toggle tabbed output window display | toggle_tow |
Toggle camera restrictions | toggle_restrictcam |
Toggle underlay | toggle_underlay |
Toggle overlay | toggle_overlay |
Toggle everyone's spying ability to perfect and infinite range | toggle_perfect_spy |
Toggle building debug mode | building_debug |
Toggle display of simple performance times of game update vs. display | perf_times |
Toggle message collation (sets all factions) | message_collation_set |
Toggle show all messages to all factions | show_all_messages |
Toggle display of campaign map flowing water | toggle_flowing_water |
Toggle display of network stats | nw_stats |
Toggle pr mode | toggle_pr |
Give character an ancillary | give_ancillary |
Reset character to start of turn settings | character_reset |
Show cursor position and region ID | show_cursorstat |
Toggle the terrain to display various data sets; no parameter resets to normal | toggle_terrain |
Give character points for trait | give_trait_points |
List all available ancillaries | list_ancillaries |
Give the character movement points | mp [value] |
List all characters in the world or those belonging to a faction | list_characters |
Show landing positions available to the AI from a given region; default hides them | show_landings |
Apply filter to world map coastlines | filter_coastlines |
Set health of building of the specified type in a settlement | set_building_health [value] |
Set maximum speed of turn processing during AI round | ai_turn_speed [value] |
Set aerial map overlay depth bias for minimum zoom | amdb_min [value] |
Set aerial map overlay depth bias for maximum zoom | amdb_max [value] |
Set aerial map overlay offset towards camera | amdb_offset [value] |
Zoom to specified aerial map zoom | zoom [value] |
Set denominator of the faction ranking graph interval (calculated as number_of_turns divided by denominator); if 0, then denominator will be set to number_of_turns for an interval of 1 | set_ranking_interval [value] |
Regenerate radar | regenerate_radar |
Adjust sea bed to specified height | adjust_sea_bed [value] |
Reload all vertex shaders | reload_shaders |
Reload all textures | reload_textures |
Fire | toggle_game_update [mt|toggle|reload|int] |
Force display reset cycle | reset_display |
Set diplomatic stance between the two factions | diplomatic_stance [value] |
Add all ancillary to the character info display | test_ancillary_localisation |
Ignite all piggy winks | burn_piggies_burn |
Test the event message specified in descr_event_enums.txt | test_message |
Display defensive terrain features | show_terrain_lines |
Clear all stacked messages | clear_messages |
List all units in an army | list_units |
Show victory message for faction for short or long campaign | victory |
Trigger advice | trigger_advice |
Damage wall of settlement | damage_wall [none|gate|breach] |
Open victory scroll declaring that the given faction is the victor | test_victory_scroll |
Trigger unit upgrade effect | upgrade_effect |
Force local player's alliance to win the battle | force_battle_victory |
Force local player's alliance to lose the battle | force_battle_defeat |
Output positions of all units in the battle to the specified file | output_unit_positions [filename] |
Show all valid processed paths in pathfinder | show_battle_paths |
Show all valid processed paths in pathfinder for specific unit given a unit ID | show_battle_paths_for_unit [value] |
Show the street plan for the settlement | show_battle_street_plan |
Display a marker at x, y for t seconds | show_battle_marker [value] |
Display a circle at x, y of r radius for t seconds | show_battle_circle [value] |
Remove faction from the game | kill_faction [value] |
Create diplomacy mission | diplomacy_mission |
create event at position | event [value] |
Switch player control to specified faction; old faction may not act correctly as AI faction | control [value] |
Create building of the specified type in a settlement | create_building [value] |
Disable AI | disable_ai |
Halts turn sequence just before the start of the specified faction's turn, or the current faction if no faction given | halt_ai [value] |
Restarts an AI turn sequence | run_ai |
Unknown | shadow |
Unknown | ie |
Unknown | puppify_my_love |
Unknown | reapply_rigid_model_influence |
Rome Total War 2 Cheats Codes
Note: You must do this on the campaign map, and can only be done once per game. After the first time, you must save, quit, and restart the game to use it again.